• Object Embedded VBL
    With the upcoming release of MapTool 1.4.2, GMs will be able to add a layer of Vision Blocking to stamps and tokens. This means Players will be able to see an object but that object will block all light and sight from passing through it. This comes in handy for doors, statues, vehicles, and large tokens. When combined with MapTools Macro Bag of Tricks drop-in resource, you can create the following effect on doors.
  • MapTool Dev/Test Version 1.4.1.6 Released
    The last (hopefully) Dev/Test version in the 1.4.1 series is now available for download from https://maptool.craigs-stuff.net/test-builds/. The 1.4.1 series saw a large number of major changes which will now be rolled into the forthcoming 1.4.2 production release. We’ll only release a 1.4.1.7 if more testing is required.
  • MapTool Dev/Test Version 1.4.1.4 Released
    The RPTools craftsmen produced a new Dev/Test MapTool version for you to try. Adventurous GMs should consider trying it in one of your games but be very sure to save a backup copy of your campaign first. There will likely be one more Dev/Test release before we increment to 1.4.2.0 so please take some time to try this version so we can catch as many bugs as possible before we release it into the gaming wilds.
  • MapTool 1.4.0.5 Released
    This release corrects a few small bugs affecting isometric map ‘figure’ stamps along with a fix for Draw Tool images. This is likely the last version of the 1.4.0.x series and represents our latest production release. Please upgrade as soon as practical.
  • Draw Explorer: Get/Set Properties
    With the release of Maptool 1.4.2 you will have the ability to get a drawing’s properties and apply those to another drawing. You can try this functionality in the Dev/Test Build of MapTool now but we don’t recommend using Dev/Test for your gaming sessions unless you’re the adventurous sort.
  • Draw Explorer: Merging
    With the release of Maptool 1.4.2, you will have the ability to merge different drawn elements of your map together. You can try this functionality in the Dev/Test Build of MapTool now but we don’t recommend using Dev/Test for your gaming sessions unless you’re the adventurous sort. If you’re unfamiliar with the Draw Explorer, we detailed its initial functionality in a previous post.