New Feature: Token VBL

Long time users of MapTool know the problem with doors, columns, statues, and Vision Blocking Layer (VBL). You want MapTool to block vision through these objects but you want the players to see them without their vision being blocked by VBL. Thanks to the RPTools craftsmen, you can now have your object and VBL too.

A new feature in MapTool is Token VBL. It allows the GM to place VBL on an object yet still allow full visibility of that object to the players. What’s more, the VBL moves with the object so if a door swings open, the VBL moves with it. You’ve seen a preview of this capability in a previous post. In this article, we show you how to use this new feature.

Here is a drawing of a standard dungeon, with PCs exploring a corridor ending with doors.

Note that the doors of fully visible but completely blocking the sight of the PCs. This is a great improvement of the previous versions of MT which had the GM clearing VBL as the characters opened doors. Now all the GM does is rotate the door to reveal to the PCs what’s beyond the doors.

In the picture below, the hero cracks to the door open to see what’s inside. Note that the VBL associate with the door moves with the door as it swings open.



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Object Embedded VBL

With the upcoming release of MapTool 1.4.2, GMs will be able to add a layer of Vision Blocking to stamps and tokens. This means Players will be able to see an object but that object will block all light and sight from passing through it. This comes in handy for doors, statues, vehicles, and large tokens. When combined with MapTools Macro…

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