Category Archives: General

Token Tool 2.0

Token Tool 2.0

RPTools is proud to announce a new version of TokenTool, Rewritten in JavaFX to bring a modern and updated UI as well as a few new features! TokenTool 2.0 now supports PSD format for ‘overlays’ to allow for better masking by supporting ‘layers’. To create your own ‘overlay’ you can use any version of PhotoShop or… Continue Reading

New Feature: Token VBL

New Feature: Token VBL

Long time users of MapTool know the problem with doors, columns, statues, and Vision Blocking Layer (VBL). You want MapTool to block vision through these objects but you want the players to see them without their vision being blocked by VBL. Thanks to the RPTools craftsmen, you can now have your object and VBL too.… Continue Reading

MapTool Available on DriveThruRPG

MapTool Available on DriveThruRPG

We’re experimenting with a new distribution method by allowing users the ability to download MapTool from DriveThruRPG for free with an optional donation. This is in addition to our traditional Download Page – not a replacement for it. Opening the DriveThruRPG channel does a few things for us. It takes some of the burdens off the RPTools.net server. Part… Continue Reading

Devin Night’s New Token Packs

Devin Night is a freelance artist/illustrator and a long time friend to RPTools. He kindly donated art packs available for download in MapTool. Outside of MapTool, you’ve likely seen his work in products from Rite Publishing, Grey Matter Games, White Haired Man, and many others. Devin has his own online VTT token store and recently… Continue Reading

Gogots Maps and Mapping Objects

Community member Bhoritz found some great parchment-style maps by Gogots on Deviantart. The artist also provides all the mapping elements to make your own. Gogots gives the authorization to use the maps and elements to post or publish for non-commercial products. There is an associated YouTube channel with explanations on how to use the resources (if you… Continue Reading

Thomas Chapman’s Video Tutorials

One of the strengths of RPTools is the community of users who take the time to make life easier for others. Another strength of MapTool is its incredible flexibility and the vast number of options open to a gamemaster. However, that flexibility comes at the cost of a learning curve that may seem daunting. We… Continue Reading

MapTool Dev/Test Version 1.4.1.8 Available for Download

MapTool Dev/Test Version 1.4.1.8 Available for Download

MapTool 1.4.1.8 is available for download from rptools.net by clicking on the Download link in the top toolbar. The commit log is available via the GitHub page but many of the changes were related to the build system and automation; I’ve tried to separate them in the spoiler area, below, but no guarantees. (MapTool 1.4.1.7… Continue Reading

New Video Tutorials

One of the strengths of MapTool is its community. Case in point, Thomas Chapman who took the time to create a series of MapTool tutorials. Thanks, Thomas. We salute you. Continue Reading

Object Embedded VBL

With the upcoming release of MapTool 1.4.2, GMs will be able to add a layer of Vision Blocking to stamps and tokens. This means Players will be able to see an object but that object will block all light and sight from passing through it. This comes in handy for doors, statues, vehicles, and large… Continue Reading

MapTool Dev/Test Version 1.4.1.6 Released

MapTool Dev/Test Version 1.4.1.6 Released

The last (hopefully) Dev/Test version in the 1.4.1 series is now available for download from http://maptool.craigs-stuff.net/test-builds/. The 1.4.1 series saw a large number of major changes which will now be rolled into the forthcoming 1.4.2 production release. We’ll only release a 1.4.1.7 if more testing is required. As with all Dev/Test builds, be sure to backup your… Continue Reading