• Devin Night Starfinder Tokens
    Devin Night has gamed since the early 80’s and is a long-time supporter of RPTools with content in multiple MapTool art packs to his credit. Devin is best known for his overhead tokens which, outside of MapTool art packs, you can find his token site. He can also create customer tokens at reasonable rates in case you roll your own universes or need a specific character token.
  • TokenTool 2.0 Released
    RPTools is proud to announce a new version of TokenTool, Rewritten in JavaFX to bring a modern and updated UI as well as a few new features! TokenTool 2.0 now supports PSD format for ‘overlays’ to allow for better masking by supporting ‘layers’. To create your own ‘overlay’ you can use any version of PhotoShop or GIMP and add your masking layer as the first (bottom) layer and your overlay image as the second (top) layer.
  • New Feature: Token VBL
    Long time users of MapTool know the problem with doors, columns, statues, and Vision Blocking Layer (VBL). You want MapTool to block vision through these objects but you want the players to see them without their vision being blocked by VBL. Thanks to the RPTools craftsmen, you can now have your object and VBL too.
  • MapTool Available on DriveThruRPG
    We’re experimenting with a new distribution method by allowing users the ability to download MapTool from DriveThruRPG for free with an optional donation. This is in addition to our traditional Download Page – not a replacement for it. Opening the DriveThruRPG channel does a few things for us.
  • Devin Night’s New Token Packs
    Devin Night is a freelance artist/illustrator and a long time friend to RPTools. He kindly donated art packs available for download in MapTool. Outside of MapTool, you’ve likely seen his work in products from Rite Publishing, Grey Matter Games, White Haired Man, and many others.
  • Gogots Maps and Mapping Objects
    Community member Bhoritz found some great parchment-style maps by Gogots on Deviantart. The artist also provides all the mapping elements to make your own. Gogots gives the authorization to use the maps and elements to post or publish for non-commercial products. There is an associated YouTube channel with explanations on how to use the resources (if you read French). However, the explanations aren’t really needed since the map building is just copy/paste in either Photoshop or Gimp. Below is an example of what you can create.
  • Thomas Chapman’s Video Tutorials
    One of the strengths of RPTools is the community of users who take the time to make life easier for others. Another strength of MapTool is its incredible flexibility and the vast number of options open to a gamemaster. However, that flexibility comes at the cost of a learning curve that may seem daunting. We are fortunate to have community members like Thomas Chapman who take the time to produce tutorials which demonstrate the functionality and best practices for MapTool use and adoption.
  • MapTool Dev/Test Version 1.4.1.8 Available for Download
    MapTool 1.4.1.8 is available for download from [rptools.net][maptool-toolbox] by clicking on the Download link in the top toolbar.
  • New Video Tutorials
    One of the strengths of MapTool is its community. Case in point, Thomas Chapman who took the time to create a series of MapTool tutorials. Thanks, Thomas. We salute you.
  • Object Embedded VBL
    With the upcoming release of MapTool 1.4.2, GMs will be able to add a layer of Vision Blocking to stamps and tokens. This means Players will be able to see an object but that object will block all light and sight from passing through it. This comes in handy for doors, statues, vehicles, and large tokens. When combined with MapTools Macro Bag of Tricks drop-in resource, you can create the following effect on doors.