Draw Explorer: Get/Set Properties

Draw Explorer: Get/Set Properties

With the release of Maptool 1.4.2 you will have the ability to get a drawing’s properties and apply those to another drawing.   You can try this functionality in the Dev/Test Build of MapTool now but we don’t recommend using Dev/Test for your gaming sessions unless you’re the adventurous sort. Drawing properties are the selections… Continue Reading

Draw Explorer: Merging

Draw Explorer: Merging

With the release of Maptool 1.4.2, you will have the ability to merge different drawn elements of your map together. You can try this functionality in the Dev/Test Build of MapTool now but we don’t recommend using Dev/Test for your gaming sessions unless you’re the adventurous sort. If you’re unfamiliar with the Draw Explorer, we… Continue Reading

MapTool Dev/Test Version 1.4.1.2

MapTool Dev/Test Version 1.4.1.2

Warning: This Build Could Blow Up! Now that’s out of the way, going forward the numbering of builds will indicate the type of build, with1.4.<even number>.x being a stable build that will mostly be about bug fixes and maybe some small changes which don’t change campaign format or break compatibility, and 1.4.<even number>.x being a… Continue Reading

MapTool 1.4.0.4 Released

MapTool 1.4.0.4 Released

Time for another build with bug fixes and some features Bug Fixes and New Features Fix for math.cos(), math.sin(), math.tan(), math.acos(), math.asin(), math.atan() macro functions (Craig). Added json.rolls() macro function (Craig). Added json.objrolls() macro function (Craig). Overdue update to the credits file (Craig). Build Related Continuous Integration using Travis CI (joshsziegler) Continue Reading

MapTool 1.4.0.3 Released

MapTool 1.4.0.3 Released

We are pleased to announce the release of MapTool 1.4.0.3, now available from the Download page. MapTool 1.4.0.3 includes the following fixes, improvements, and additions. Added json.removeFirst macro function, similar to json.difference() but will only remove the first occurrence of match. e.g. json.removeFirst(‘[2,2,4,5,6,6,4]’, ‘[2,6]’) = [2,4,5,6,4] Fix for trailing end of line character of version… Continue Reading

Draw Explorer: Cut example

Draw Explorer: Cut example

The new feature provided by the Draw Explorer is the ability to group elements of your drawing together. Grouping draws these elements as one effective object. How this differs from elements drawn normally becomes apparent when you include cuts or erasings in your group. You draw a tower, starting with a circle. You then hollow it… Continue Reading

New Functionality: Draw Explorer

New Functionality: Draw Explorer

MapTool added the Draw Explorer as a new feature in release 1.4.0.1. This innovation gives GMs access to a tree view of drawings and templates on the current map. From this view, users see a list of elements created with the Drawing and Template Tools. Note: for the purposes of this article, both templates and… Continue Reading

MapTool 1.4.0.2 Released

MapTool 1.4.0.2 Released

This was a quick release to fix the tableImage() image issue which surfaced in MapTool build 1.4.0.1. This release also adds capabilities to modify the max recursion depth in function calls. Thanks to Jagged for the quick turn around time on the bug and Craig for the recursion limit change and build. Please see the Announcements… Continue Reading

MapTool Version 1.4.0.1 Released

MapTool Version 1.4.0.1 Released

Great news everyone. There’s a new version of MapTool available from the download page of rptools.net. The most exciting features of Build 1.4.0.1 includes some new functionality that will make drawing maps easier and new MapTool Table functions that effectively allow for global variables and image stores without resorting to dropping new tokens on a… Continue Reading

MapTool 1.4.0 Release

We’re proud to announce the release of MapTool 1.4.0, creating a revitalization of MapTool development methodologies and direction. The MapTool application began life in 2005 when three programmers started an open source Java project as a way to connect remote friends for their RPG. It has grown in features and functionality over the last decade… Continue Reading